A video about giant robots and size
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https://www.youtube.com/watch?v=2oQOp80cP00
So, this is about a game (Armored Core, aka AC) about giant robots, which if you want to, you can ignore that (though it’s fucking awesome), but… a significant portion of it is about size.
This game you play as a giant robot, and almost everything is scaled to the size of a giant robot, unless it isn’t, in which case half the time you don’t even notice it’s there (seriously. You walk over cars and it’s something that has absolutely zero effect on you at all, in your ability to move about or interact with the world; you don’t trip, fall, or slow, they just get destroyed under your feet. Same with normal sized buildings). In our various talks about giants and the logistics, we’ve touched on how… off they are, for our world as it is.
When you play AC you play in a world built for giants. You are unstoppable for everything but other giants (or larger giants… all of which you kill, because AC is a game where you kill and destroy everything that goes against you, no matter how much larger it is, and they get pretty damn big). The resources needed for these things to be are absolutely insane. The logistical nightmare of normal sized people trying to live in this land of giants, where everything is huge and far away, is the SW problem, just scaled a size larger.
Honestly, I’m mostly posting this here because a lot of what it talks about is very fitting from the maco end… and also, there’s apparenlty a word for ‘fear of giant things’, AKA our opposite. Who knew?