Need advice making a game!
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Hello everyone! I am making a video game! It is a visual novel in which you, the player, are trapped in the fist of a horrible, hungry giant… and he’s about to eat you! Your only hope is to try talking to the giant to delay the inevitable! And maybe convince him to set you free?
…I want it to feel less like a visual novel than an animated choose-your-own-adventure, with almost every dialog choice branching off into other choices - more a conversation simulator than a “game,” really, there’s no trick to it or anything, you can’t “win”… anyway, my biggest hurdle right now (besides the logistic nightmare of planning it out) is that I’ve got like two or three ideas for paths, and then… I’m plumb outta ideas. I’d love to hear what you lot would like to see/hear in a game like this! Remembering that it takes place entirely within a giant’s fist… your thoughts would be absolutely invaluable to me, even if only as a springboard for further brainstorming. Help me out!
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@AnnDViant If it’s a visual novel, survival can depend solely en choices. Mechanics for other kind of games can include a series of Warioware style micro games, quick time events like licking, moaning, and doing everything to convince the giant to keep the player alive. Every time the small one fails a micro games, they lose a life, until game over.